40 - Kuromenbun

40 - Kuromenbun


Previously I was making three puzzles in each new genre that gets added to puzz.link. While I'm not actively doing this project anymore, I did have some puzzles already prepared for a new genre called Kuromenbun, which was finally put up onto pzprxs fork of puzz.link.

Here's the rules and example from the rules page:

   

Shade some cells on the board. Numbers cannot be shaded. The combination of given borders and shaded cells divide the unshaded cells into sub-regions. Sub-regions can have no more than 1 number. Numbers indicate how many shaded cells are horizontally or vertically adjacent to the unshaded sub-region.

The first two puzzles introduce many of the basic deductions in the genre. The final puzzle is a significant step up from the other two:

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Enjoy!

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